I’m still alive… again.

Posted August 5, 2009 by putzpie
Categories: Uncategorised, Uncategorized

So really nothing noteworthy has happened from the time I made the last post, to now, so there hasn’t been very much going on with the site. At all. But hopefully that maybe just might change.

I recently got a new idea for my Stickman: VR Missions game, which might give me the motivation to actually do some more work on it. I also just beat Bioshock, and a slew of other games on PS3, which I’ve been busy with since whenever I got it(like, july 10th or something. The PS3 not Bioshock.), but I don’t really have any other games at the moment, so I’ve been on my computer more lately, which might help with getting something done to put up on the site.

I’m also working on some music, so maybe I’ll make something I feel like uploading eventually. There’s always giving wii homebrew a shot, too…

Out with the Old…

Posted May 11, 2009 by putzpie
Categories: Announcements

And in with the new? But I still have to work on that new stuff. You see, I just found out recently that freeforums axed my forum that I was hosting my downloads on, probalby due to inactivity, so the downloads are obviously down.  So I decided to just leave them down(with the exception of PEAS), and I’m going to try working on more content for the site again. The Wiimote Scripts, Entertainment, and Development sections of the site are now going, taking with it a few programs/games. Really they weren’t that good anyway. If you really want, I can send you any of the software that was taken down via email. Although, no promises that I’ll still have it. I’ll try to continue work on the flash game I’ve been working on lately, or maybe even start a new game.

Some more KFS goodness

Posted March 25, 2009 by putzpie
Categories: Flash

Hey guys, It’s been a long while. I took a nice long break from working on KFS, and now I’m ready to get some more work done. I just finished a beta of the “Stickman VR: Missions” game I’m making with it. I’m making this so I can optimize the engine, and fix any flaws with it, so the main game I *want* to make(keyword: want), will be better than if I just rush right into it.

Not really much to say, other than it’s come a long way from the last demo. I’ll just post a link of the new beta for you guys to play now. Link:  Stickman: VR Missions beta 1

KFS Beta 3

Posted February 17, 2009 by putzpie
Categories: Flash

I’ve been busy for the last few days working on a new beta of KFS, and here it is.

Added SMG, some enemies, item drops, random weapons spawns, improved some existing features, and a lot more.

I plan on working on a “VR Missions” game after this, and you’ll have to complete certain objects and stuff, like beat the clock, or kill 10 enemies. You’ll see once I start working on it.

New KFS beta demo

Posted February 9, 2009 by putzpie
Categories: Flash

Hello there. If you read the january recap, you’ll have read that I’ve been working on an engine for a game I plan on making, and I’ve added a LOT of new things to do in this one. You can pick up a shotgun, there are some physics fixes, a turret(which you can destroy), and level changes. Haven’t got much else to say really.

Linkage to demo

New Blog(again)

Posted February 6, 2009 by putzpie
Categories: Announcements

Hey there. Since my old blog was giving me a “You should upgrade WordPress” message, and was throwing some errors at the top of the page, I’ve decided to update/change my blog.

It’s still just as lame as before though, so don’t get too excited.

Well I’m going to go back to working on KFS now…

January recap

Posted February 1, 2009 by putzpie
Categories: Flash, Uncategorised

Well hello there. I’ve actually been quite active in the month of january if you looked at the recent events list.

I’ve made 5 songs in just this month alone. Which you can check out here.

I’ve also been working on an engine for a game I plan on making. It’s codenamed the “KFS” engine for now, or “Killan Fightan Shootan.” Don’t ask me, ask my friend that I asked for the name >_>. Eventually you’ll be able to shoot zombies and stuff in the game I plan on making. You’ll be like this dude, who’s trying to escape from a hospital, has a virus in him, gotta keep it under control, etc, etc. I don’t really have all the details down yet.

Here’s a beta of what I’ve got though. KFS beta

Press space to pause, and see the controls.

December Recap

Posted January 3, 2009 by putzpie
Categories: Uncategorised

So yeah, and stuff, ya know what I’m sayin? It’s like, that time of the month, diggity dawg, and chyeeeaaah, it’s like, time for dat supah crunk recap of the month!!!! Black people impersonations aside, I’ve done some stuff lately, and I guess I’ll recap it or something, but I’m still bored as all hell…

First off I made a new youtube account specifically for videos of software I’ve made. First video I uploaded to Putzpie4u is a PEAS demonstration video. Just because I thought it’d be neat. I also made a new song(yesterday) called Thick Fog. Not really a song, more than it is just some eerie white noise. I’m also working on another Drum and Bass song, so I guess look forward to that. I haven’t really worked on that pivot movie in a while, so I could always go do that.

Not much left to say other than Happy New Years, and umm… yeah. I haven’t really done much lately >_>

A-maze-ing

Posted December 13, 2008 by putzpie
Categories: Nintendo DS

Excuse the pun >_>

But after being bored, I was working on DS homebrew, and I decided to build off a nice little practice exercise I had made a while back. I added some collision dectection, and color dectection, and an hour later of hand making a level, I finished it. Well a demo >_>. It’s actually not really demo release worthy, so I won’t upload it, but if you *must* play it, then you can always email me(putzpie@gmail.com) and nag me about it. Anyone else notice how every game I’ve ever released (except mad-libs, which is deleted now, so it doesn’t count) is a maze game? Weird, I know.

Also, it turns out that the previous blog entry was saved, but not published, so I’m not sure if you guys could see it or not >_>. Now I’m off to go work on a more effecient way of including/making levels in my little game.

I’m still alive

Posted December 13, 2008 by putzpie
Categories: Uncategorised

Don’t worry, I didn’t die. I just haven’t had anything to talk about lately. So I’ll do some splainin’ for ya.

First off, I made a new song called, Drift, so I guess if you’re bored you can go check that out.

I’ve also been working on that pivot movie called “The Wall” a bit. It’s turning out quite nice so far, I’m sure it’ll be a great movie when it’s all said and done. I just hope I don’t fuck up like last time and save over it >_>. But I have a back up of it, so no worries. No promises on that Mach the Eagle movie yet though. Probably not for a LONG time either.

The forums have been picking up some activity in the past few months, so that’s cool, but still, don’t be afraid to join.